#CraftRealTalk Round 3
Chapter three of the #craftrealtalk stories is live now! While the first and second stories tackled “knowing your audience” and “finding your audience”, this chapter helps your audience to find…
Chapter three of the #craftrealtalk stories is live now! While the first and second stories tackled “knowing your audience” and “finding your audience”, this chapter helps your audience to find…
The CCF/FCMA’s advocacy committee, in partnership with our colleagues at the Canadian Arts Coalition and the Visual Arts Alliance, have continued to collaborate and participate in national consultations about the…
After the launch of our first chapter, the #CraftRealTalk stories continue with episode two, focused on one simple tip that will help YOU grow your audience: the 15/15/5/1 Strategy. It’s…
With the changing nature of the online marketplace for craft, your presence on social media is more important than ever to get your craft in front of the right audience….
As we round the halfway mark of Craft Year 2020, we at the CCF/FCMA are sharing a heartfelt thank you for all your support. This has been a year full…
The craft sector is a broad, diverse, and active contributor to the cultural economy in Canada. Available statistics on this topic are limited, but the Canadian Crafts Federation has pulled…
The CCF/FCMA would like to take a moment to recognize the hard work and dedication of the students of craft from across Canada. We know that this school year did…
The past two weeks and more have been difficult, and extremely important. The CCF/FCMA stands in solidarity with the black community, and is committed to anti-racism in all forms. We…
COVID-19 has not only thrown the entire world for a loop but has also created a gap in market access for the craft community. Craft artists (who have traditionally relied…
The CCF/FCMA is continuing to roll out digital presentations from our 10 Digit Technology; Understanding Virtual & Material Realities conference, sharing the insight, vision and expertise of craft, art, gaming,…